Design and implementation of multi touch algorithm using depth camera
Touchscreens have become a dominant user interface of everyday life. The researchrnpurpose is to develop a design algorithm to recover multi touch on the surface. Thisrnresearch uses Kinect Xbox 360 as sensor to sense touch on the surface. The researchrncan be applied in development of a new creative application that utilizes multi touchrninput. Using Microsoft Kinect SDK to get pixel data from every frame captured
B01918 | (Rack Thesis) | Available |
No other version available