Implementation of interactive whiteboard solution with Nintendo WII remote
The primary purpose of this thesis is to build a virtual interactive whiteboard application with the usage of a Wii remote and an Infra Red Pen. This application tends to provide a solution for those who need an interactive whiteboard with an affordable price.rnrnThe Methodology which will be used for this thesis is Software Engineering methodology. UML will be used to design the application.rnrnThe finding from this thesis is that the application has some disadvantages compare to the real interactive whiteboard.rnrnrnThe conclusion of this thesis is that despite of its disadvantages against the real interactive whiteboard, the JavaWhiteBoard application still works fine as a solution with an affordable price.
B00343 | (wh) | Available |
No other version available