The Impact of digital game based learning on children problem solving skills and interest in learning programming (case study: Scratch visual programming language)
The purpose of this study is to find the impact of digital game based learning on children problem solving skill and their interest in programming. The case study of this research is Scratch Programming language.Scratch programming is a visual programming language and tool developed by MIT that is targeted for children age 8-12. A lot of study has been conducted regarding the impact of using Scratch programming language in the field of education such as mathematics and physics. This study is based on a research by Bulut Serin regarding the impact of Scratch programming on grade 5 students problem solving skills
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